tag:blogger.com,1999:blog-15571183.post112487091728099583..comments2023-09-22T05:11:11.869-07:00Comments on The Mulch Maker's Guide to the Galaxy: Who is Mulch Maker?Mulchhttp://www.blogger.com/profile/15918779475784089216noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-15571183.post-1125020602347455342005-08-25T18:43:00.000-07:002005-08-25T18:43:00.000-07:00The excitement of the live feed is determined by w...The excitement of the live feed is determined by where the camera is placed<BR/><BR/>the real money connection is actually a positive. it ties into your question about jobs. <BR/><BR/>there are no jobs given to you to train experience points, like in other games. the developers do not consider it a game at all (although there are games within the game). detractors call it a glorified chat room. It can be a stricly social experience if that is what you want.<BR/><BR/>you can be a consumer or producer. producing requires real world skills, such as building and 3d modeling (the tools are pretty easy to learn), scripting, animating, texturing, or other similar computer type fields. You an also invest in land to sell but you had better understand the market and be good at sales to do so. You can also create your own supply and demand if you want<BR/><BR/>2 notable people in game have made a lot of real world money. from what I hear, the #1 land baroness is on track to make 6 figures USD this year. A game creater created a game within second life, and sold it to outside developers for a 5 figure pricetag. <BR/><BR/>the reasons i play are as follow in no particular order<BR/>1) 98% of the contenet is user created, so you have many different inspirations, not a tunnel vision company line. be a person, a dragon, an elf, a vampire, a bdsm master or slave, or a bunny rabbit. if its not there already, you can make it and sell it.<BR/>2) Anything you create it in game, you own the rights to it worldwide. it is YOUR intelectual property, not the game creaters<BR/>3) 18+ only, no bratty kids<BR/>4) Creative people bask in an intractive environment as this. i have put together a few places i love being at, and like minded people often end up there with me. i have even hired a resident i met for a real world project currently under development. his talent in game convinced me he could handle the job when elance and local contractors failed me<BR/>5) Huge proportion of women<BR/>6)you can create things in game that you cannot in real life because of constraints such as time, money, gravity etc<BR/>7) no censorship. there are very few rules, most deal with interfering with other peoples experience. hate speech and copyright infringements is about where they draw the line<BR/><BR/>weaknesses<BR/>1) It can be a money pit, but I own a lot of land and still spend less then 1 date per month on it. if you don't have skills or something to sell, you won't be able to buy the toys you want (unless you purchase currency)<BR/>2) Buggy. Its a revolutionary concept in interactiveness started by the guy who created the Real Player technolgy. as such, it is a streaming dynamic game, not a static one. that can lead to problems from time to time that make it seem like a beta. that being said, it really is a small price to pay considering the outlet for pent up creativity<BR/>3) Non - Creative people tend to get frustrated and leave as they don't feel like contributors. <BR/>4) fairly steep learning curve. it can take awhile to aquaint yourself with all the options, possibilities, and tools. but the good news is most residents are very kind and freindly and helpful. i have met a few assholes, but the ratio is far lower than any other online game experience i ever had<BR/><BR/>there is a free 7 day trial, so no risk (although they do require your credit card for age verification. if you don't want to join cancel befor the 7 days and you won't be charged a thing. but for $10 USD for life, it's not really a bad deal anyway you slice it, even if you are just a tourist there. I have 2 accounts I pay $10 a month for plus land use fees (I own a lot of land)<BR/><BR/>MY girlfriend and I own and run a Hippy Dancehall, A Hippy Amusement Park with rides (the Acid Drop, the best roller coaster in Second Life), a drum circle, a cafe in "France" based on the cafe from Amelie, a mansion my darling decorated, and I am now working on a recreation of a 10 in 1 sideshow.<BR/><BR/>the demographics from what i understand are males 18-25 and females 35-45. Women love socializing and playing barbie. guys love building, scripting, and yes, playing army man or space invader. i have a full arsenal of weapons and have a functioning transformers skywarp "costume"<BR/><BR/>there is also a heavy element of sex in the game. there are PG and mature regions, so it won't be in your face if you don't like it. i could care less preferring the real thing, but i will admit to owning a few sexual gadgets because they are kinda fun, although hardly fulfilling<BR/><BR/>you can check out my girlfriends blog at <A HREF="http://sharedillusion.blogspot.com" REL="nofollow">http://sharedillusion.blogspot.com</A> for her perspective. She is a writer and teacher in real life, and is trying to use the game as a teaching tool<BR/><BR/>Give it a shot and give me a hollar, i got tons of freebies, help advice, and can show you around a bitMulchhttps://www.blogger.com/profile/15918779475784089216noreply@blogger.comtag:blogger.com,1999:blog-15571183.post-1125008304317436482005-08-25T15:18:00.000-07:002005-08-25T15:18:00.000-07:00OK, so boredom finally pushed me today to see what...OK, so boredom finally pushed me today to see what the big fuss was all about over this 'Second Life' cyberworld... The website makes it sound like a pretty interesting game with no limits (except financially). And for US$10 for a basic account, I was actually half considering signing up just for the sake of "checking it out". But then I saw the 'Live Video' feed. Just a fixed camera position next to a water fountain with some ppl chatting. You wanna enlighten me perhaps on what ELSE goes on in Second Life?<BR/><BR/>What scares me a little I guess is the fact that 'online' money can equal real-world money. Sounds pretty hardcore for an alternate-reality. Do you actually have a job in that game???Jonhttps://www.blogger.com/profile/04700080080606453374noreply@blogger.com